Paradox is buying games Haemimont, the developers of Mars are still alive and some tropical games

Paradox is buying games Haemimont, the developers of Mars are still alive and some tropical games

Paradox is buying Bulgarian HAEMIMONT GAMES developer, developers of strategic games including some of the Tropico and Jagged alliance series. The two companies had previously worked together on Surviving Mars, originally developed by Haemimont and was published by Paradox Interactive.

In a press release, Paradox concluded their acquisition was “their strategic focus on development in the genre of management game”.

“They bring a tight team with long -term experience in developing management games with many projects received in their portfolio.

Haemimont has created different types of strategic games since 2000, often developing work leasing on sequences for the series created by others. They have developed Tropico 3, 4 and 5, all published by Kalypso and the 3 Jagged 3 Alliance, published by THQ Nordic. They do not own the rights to those IPs, so don’t expect future items in both series from Haemimont and Paradox.

This acquisition will reunite Haemimont with Surviving Mars, the city construction company they have developed for Paradox about building a house on the red planet. Three years after the release, the continuous development of DLC was taken over by another studio, abstract game, while Haemimont moved to other projects. Paradox Interactive has published two subsequent spiritual successors developed by other teams: IceFlake Studios’s end -life construction company survived after becoming a deep -city house of Studios Studios Studios Studios Studios Surviving the Abyss. Both successors were not accepted as the first person, but ALEC was greatly enjoyed in his remaining Mars critic. However, the press release only name a “new ip” without name, however, who knows whatever exists can come from this line.

Paradox had a recent difficult time and last year we talked to them about their future plan. They feel that there is no point to compete with Xcom and now players are less accepting this error, and their intention is to focus on less games, to be polished in the market of their core strategic game. Even so, they still want to make another life simulation game, even after leaving your life and closing its studio, Paradox created.

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