RPS selection box: Ollie’s reward game in 2024

RPS selection box: Ollie's reward game in 2024

I am quite proud of the pleasures that we have packed behind each door of the adventure calendar this year, honestly. All of my main options are there, plus a few options I have never played but I have seen others play, and have a great time to do it. However, there are always a few not completely reduced, but still worthy of a full Christmas disc praise at the end of the year. So this is my choice box, my bonus games in the year for 2024. This is an unusual diverse trio this time.


Protected

A player is protected on the grass by a campfire area, just outside some ruins.

Image credit: Skillful game

When I first played at the beginning of the year, its main difference from other survival fabrication games – a shrouded cloth with a monster including landscape – not really attached to me. It was a beautiful game with an interesting world to explore, and when I bowed my head on the shroud, I replaced that miracle for time pressure, good fighting but not good, and the whole murmur. However, Keen Games deserves to be welcomed for creating the best construction system I encountered in this genre.

Seriously, I find it hard to go out and do other things to fulfill my early access assessment, because all I want to do is continue to build. The powerful tools allow you to build a lot of beautiful construction and with much more freedom than the same games as Valheim. Voxels changes their appearance in context to satisfy their neighbors. There are many rustic construction materials, and can quickly switch not only between materials but also in shape with mouse wheels, making building an painless experience as I used to be in these games.

Since the last time I played, the world’s world was growing larger, and the options to build, explore and stab the things in the shrouded fabric that developed with it. I have to find time to dive soon.


Solium Infernum

A large volcano named Dante's peak emerged from the hell field in Solium Infernum

Image credit: Geek’s Geek short gun/Geek federation

It was one of my great regrets this year that the series of diaries according to our plan for the political strategy game of hell Solium Infernum did not go out (for many reasons). Even in the hell hell, I can feel everything heats up very quickly in our game. There were only five or six times, I participated in a battle related to Katharine, a place where the meaning of each move was so great that even my brother, who never played these games, stayed up late at night with me discussing tactical and preventive plans.

The endless political conspiracy and the Mindgame of Solium Infernum are still a high point in 2024 for me, even if we never end a game. The original game has overcome me for a long time, and looking back at it, I see why it is a strong focus for the alliance of experts to reasonably in certain areas and make the game introduced a bit easier for new players to approach. After the instructions (very capable), I feel confident in my Twattery skills to overcome an insult at Katharine in Turn 1 (leading to the aforementioned war). I love games like this, where the world is small but each decision is strong and strong. At the end of this year, I found something similar in Dune’s political conspiracy: Imperium, but that still lacks the delicious Torte Dobos of strategies and meanings and the second guess that I found with Solium Infernum. Readers, I will try very hard, very difficult next year to comfort the people-people on my tree to join me to have a suitable sequel from Gameboys from Hell from 2010.


Plain force

A screenshot of the first -person shooter of the new Force Force of Timi Studios, showing that players run down the corridor with a rifle.

Image credit: Tencent

Delta Force is a real surprise for me, and not only because he was late for the year that we have completed the adventure before it stole my heart. Anyone who knows I know I’m crazy about shooting games. I have not overcome the unnecessary death of the cycle: Frontier last year, and since then I have been looking for a game to fill the gap left behind. So far, Delta Force is doing a Swell job – something that I really don’t expect, considering its extract mode is only part of the bigger battlefield game.

I have not even played the main war regime, I have too much fun in activities. It is streamlined and simpler than Tarkov, but keeps some interesting things like jigsaw inventories and helmets obscuring your vision when they are shot up. The economy is easier to forgive than Tarkov, but everything is expensive enough for it to be painful when you lose your favorite sniper gun. Gunlay feels great, the game looks beautiful and Map is the phenomenon. You guys, I admire Hunt: Showdown, but it’s undeniable that its map is not a natural feeling. It is just a series of equal points of interest, equivalent to a land. The maps in Delta forces feel like real places. Everything is suitable for each other, moving on the map feels great and you are never far from a stressful meeting, whether with dangerous small buses or with other players who want to steal your device. It is a very new, very formidable entry into this category, and if I don’t go home to visit my family during Christmas, I will spend most of the vacation during the Delta forces and love all its moments.

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