The game industry “broke” said CWA – so they are building a “all -industry alliance”

The game industry "broke" said CWA - so they are building a "all -industry alliance"

American media staff (CWA) are established to launch a video game worker all over the United States and Canada at this year’s GDC. United VideoGame Workers-Cwa (UVW-CWA) will gather “video games, writers, designers, QA testers, programmers, free working people and more to build the power of workers regardless of studio and current work status”.

“The mission of the Trade Union is not only to build the community and the solidarity between video game staff, but also to build large -scale educational campaigns on labor organization in the video game industry,” Cwa said. “Their first issue campaign will be around the fact that firmly firmly is one of the 10 video game developers who were fired in 2024, many video game staff were mobilized to organize. And now they can!

If you are attending GDC, you will be able to choose a magazine that they have put together, including “Statement of UVW-CWA, FAQS, an Op-Ed about the Union directly involved in the high-end campaign of Code-Cwa Emma Kinema and quote members”. If not, Zine will be available from Code-Cwa’s website.

From Zine:

“We will draft a video game employee about the benefits, establish the absence of our crafts for too long. It will solve the inequality in hiring, the common dependence on crisis, health care for contractors. The movement.”

This is our interview with a organizer of the way CWA’s operation and helping game associations occur.

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