Assassin’s Creed Shadows another self -driving horse, but I beg you not to use it

Assassin's Creed Shadows another self -driving horse, but I beg you not to use it

Ubisoft is giving their Assassin sim Assassin Shadows a update today will allow players to activate automatically on their horse, basically turning it into a self -driving car with clogs. This feature has been in the previous games of the series, not to mention other similar open world games and allows you to press a button to turn the horse automatically according to your next goal. For example, for some players (those who are interested in), this is a useful update that will lighten some control burdens. But if you are one of the simple people who like to use this feature because of its efficiency or speed, I want you to ask yourself: Why do I play these games?

Developers detailed changes in an updated post on Steam. Before I continued a kind mini-ra, a virtual horse riding, consider the other convenient things that the update added. For example, the game will now allow you to reset the skilled tree, so you can complete all the investments that are not recommended in the wrong weapons. Now you can dismantle or sell many items at the same time, solve a small discomfort when selling car robbery at the store. Not to mention a series of other smaller tweaks such as “Improving balance of boss matches” and corrections such as “defeating NPCs no longer standing up immediately when attacking them.”

But it is automatically creating a title, because there is a common concept that this is a feature that many players want.

“Automatically follow the path to help you navigate while riding your horse,” Ubi said in patched notes. “Just activate the Pathfinder to automatically monitor and your horse will automatically follow the way to your marked destination. We have also speeded up horses in cities so you can reach the destination faster.”

Yasuke on the horse's back passed through a town street in the rain.

Image credit: Stone paper pistol / Ubisoft

Automatically monitor. It is effective. It is fast. It is effective. This design has a certain meaning in a Ubithon open world, in which the symbols must be put up and the heads must be marked on a very long murder list with red ink. But I want the player to ask yourself: What are you doing when you deliver the string, literally and the glossy, for this video game? Once the task of controlling an animal – using your mind and hand to drive down your own dirt roads – once given to machines and code, what do you really play?

Now you can say that I feel so automated in games about exploring and living in the detailed virtual world that contributes to the joy and the “presence” of silence. Basically, it is an invitation to roll Tiktok while you don’t ride a horse -drawn carriage. Monster Hunter Wilds recently introduced dinosaurs that can be used with bossy automatic trails and sparkling nerve lines that have basically removed any relationship of hunting from their game, UH, hunting. It is a strange choice.

Naoe walked with a young Lord Daimyo through Torii and Tre.

Image credit: Stone paper pistol / Ubisoft

Not only because Capcom’s destructive reptiles have a lush and beautiful world, like darkness. Auto-Pathing is the fastest way to make the player immediately relax with all of these crafts, all geographical and world designs, all efforts of hundreds of artists and designers. If we can’t even “be” in a Fax version of 1500S Japan, or a fictional desert full of sand worms, will we ever manage it in reality? But maybe that doesn’t matter to you. Perhaps you can’t even read this sentence before your brain pushes into the next room. It’s OK. Go get your brain. It is important to have a brain.

I was stealthily, but just because I knew from Assassin Creed Shadows’s review that the game is the most favorite when you are not in a hurry, when you participate in changes to the world by the game’s cycling season. And most importantly, when you play With that space through motion (these are really video games – motion in space). Reducing the cognitive load of a central animal and animal relationship to travel, not freeing the brain space to enjoy the scene passing, just invite you to think about traveling as a chorus, a crushing, a Schlep. Instead of what it could be: a journey, sojourn, a pilgrimage. You control your horse and your brain. You activate automatically monitor and your brain thinks: Now?

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