EA has restored and released a full source code for some ancient Command & Conquer games according to the general public license, in a red day for the Se -ray modder. The game in the question is the initial command & conquer (also known as Dawn Tiberian), Command & Conquer: Red Alert, Command & Conquer Renegade and Command & Conquer Generals, plus the Zero Hour expansion later. It is a lot of refurbished strategic games to get your head.
All of this is thought to be the result of EA operating a specific method, the “Cchyper” Feenan “Cchyper” community, to restore the old C&C source, as described at the terrifying length on Reddit. If you are not familiar with him, he has been involved in bringing the C&C Ultimate collection back in March 2024. The RPS tank driver for rent Steve Hogarty calls it “the way to treat games that determine this genre worthy”.
You can find the source code for Dawn Tiberian on this github page. The red warning code here, while Renegade is here, and the generals/hour are this.
They also throw maps that customize a bone bag by adding the Steam seminar for Renegade, Generals and Zero Hour, along with Wars Wars Command & Conquer Tiberium, Kane’s Wrath, Red Alert 3 – plus the expansion of the rebellion – and twilight lagoon. All the Mission and World Builder editor tools for these games have been updated so you can publish the map directly to the workshop.
“When you register a item on the Steam Workshop (via the customer or website), the game will now pull that content down when you launch the next game and the maps will be displayed in the menu selection menu of players/players,” Feenan explained in the Reddit post.
Finally, EA has released a Modding C&C support package, containing XML files, schemas, commands, shaders and maps for all the games using the old Westwood series developer.
This feeling is like a good time to review Field Marshall at the work of Jeremy Peel on creating the first command & Conquer, with Chinwags with creative co -Joe Bostic.