Kingdom Come: Touch-up Technical of Deliveryance 2 including DLS, “test” images and less errors

Kingdom Come: Touch-up Technical of Deliveryance 2 including DLS, "test" images and less errors

A few hours later, it was obvious that I lacked patience to most of the kingdom: The accuracy of history was widely announced by 2, such as needing to bathe once after six minutes or how the 15th century Bohemians could bring some consecutive swords to change into the neck without dying. Ah good! If You are Will play it, knowing that it is also a good performer on PC-Ma, almost the almost threatening sound of the proposed system requirements-and as I can see, not any close place is easy to fail like an unstable original.

Deliveryance 2 has spent seven years pause to choose some new technological tips, most notably DLSS and FSR Upscaler support. However, going a little deeper into its settings, and there are still some great performance improvements to be done in the old way.


Dam a punch in an argument in a quarrel at Kingdom come deliverance 2.

Image credit: Paper pistol/deep silver

Kingdom Come: Deliveryance 2: System requirements and PC performance

Initially, I thought that the “proposed” specifications of Deliveryance 2 had something like being cheated in 4K in the mind, like a RTX 4070 and Ryzen 7 7800x3D can walk along 1080p in their sleep. The minimum specifications, while it is not exactly the bottom of the stone, is more than what you expect from a large 3D role-playing game like this by 2025. It may be even lower-while 100GB is a large pile of bytes, no requirements are left on SSD.

Kingdom Come: Distribution of 2 minimum PC specifications

  • Operating system: Windows 10 64 bit
  • CPU: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Dam: 16GB
  • GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
  • Warehouse: 100GB available space

Kingdom Come: Securseance 2 proposed PC specifications

  • Operating system: Windows 10 64 bit
  • CPU: Intel Core i7-13700k / AMD Ryzen 7 7800x3D
  • Dam: 32GB
  • GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
  • Warehouse: 100GB available space

In fact, you can escape with less than a GTX 1060. When I choose a suitable square of the Czech forest for the surrounding benchmark, that GPU has calculated an average of 49fps comfortable at 1080p with low quality pre -settings and can still play 36fps can play (if less) on the vehicle. This weekend, I will perform a deeper steam instruction, but it can also be played on Valve’s handheld device, usually 30-40fps are low at low levels with FSR quality.

In other words, Deliveryance 2 can work on low -end hardware, although newer and newer kits will handle it depends a lot on your selected settings. The most demanding reservation, named “test”, specifically warns you that it is created for the “future hardware” and it has brought the relatively new RTX 4060 to only 34fps at 1080p indigenous.

Henry and Hans Sulk in archives in a kingdom to Cutscene 2 Cutscene.

Image credit: Paper pistol/deep silver

See more; RTX 3070 is at 1440p, of which even with DLSS in quality mode, 44fps of the test is lower than 88fps and 88fps of Ultra and High 88FPS. Only the most powerful graphics cards can perform the maximum quality business at these higher resolutions: RTX 4070 Ti reaches 65fps at 1440p with test quality and DLSS and need the latter to reduce the equilibrium mode in 51fps at 4K. True to the word of the game about bleeding hardware, RTX 5080 has a lot better, with 70fps at 4K and sticking to the quality mode of DLSS.

Alright, it is possible that RTX 4070 for 4K quality is a long lasting. But it’s hard to make the testing too much when the whole game runs on the GPU is not even new when the first liberation appears, and for what it is valuable, the test on the truss is equipped with my 16GB RAM, nothing shows that your real, really needs 32GB for higher quality and resolution.

It also has good ultrasound support, adjusts its menus to fit the completely slim screen, and in what should be a liberation for the kingdom’s veterans, Deliveryance 2 (relatively) lack of errors. I knew Edwin saw a few accidents, and he had played for a long time compared to me, but so far I have not experienced a small part of the game that the first game has to suffer. This is the total number of witnesses of me: a few NPCs in a short time outside the posture when starting a scene cut; Sudden changing lighting effects in the fake needle game; And a single staircase that I could not rise except by overcoming it as a medieval crab. That’s it. Perhaps do not consider it a clean health invoice for significant liberation 2 I Not available Play, but at least it seems to have a more thorough polishing than its predecessor.


Play dice with a tourist musician in Kingdom come Deliveryance 2.

Image credit: Paper pistol/deep silver

Kingdom Come: Installation guide 2

The strange thing about experimental graphics is, at least when we talk first, they are not more beautiful than Ultra. Especially not in static screenshots, in which I will even admit you will eventually play the ball on the spot a bit different.

However, when I went to test my individual settings on my RTX 4060, many of them had done almost the same as they did on the test. Unless you are using hardware, very low, you can really mix some of the highest settings with just a few means to enhance significantly. This is what I proposed:

  • Target quality: Medium
  • Global lighting: Medium
  • Dark: Medium
  • Details of vegetation: Medium
  • Everything else: Experiment

You should also throw DLSS or FSR quality level at 1440p or more, although DLSS is especially good at 1080p. Without it, the combination of this installation has created 76fps ball on the RTX 4060, more than double its complete average of 34fps and landing between its high and average pre -order results. DLSS has pushed that all the way up to 105fps, only exceeded three times.

Why only four quality changes? And why is not average, not low? Among all individual settings, these are the only settings that produce more than 1FPS increase when the test is reduced from the low to low. And, also in all four cases, their average option is almost fast: adjusting global light, for example, producing 40fps above low and 39fps at an average level. With these prices, you can also have better installation. The biggest difference comes from the context of the darkness, which is low in production of 53fps and the average produces 45fps, but the visual difference is quite clear, and because I am looking at the 60fps community, I have a space to stick with the average. I think most PCs are the same.

That said, be free to release the darkness all How to go down if your specific PC needs more help. At the bottom of the main graphics menu, there are also switches that are easy to miss for the moving and depth effects; These will not affect the performance somehow, but you can disable them completely if it’s your intuitive hobby.

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