I felt sorry for many times comparing the vague: commander of the fleet with HomewORLD, because it was a terrible bait. It is like giving someone a cake that is really a crafty torpedo fish. It is like a proposal to shake hands while wearing one of those comedy horns – except for the horn is a complicated simulation of physics in zero, missile behavior and interference, spacecraft with an appropriate internal layout so you don’t want to control.
Becoming a “real” “real” real -time strategy strategy game, vague appearance and sounds very similar to the homework on the surface, but it is not like simple. It is the system in the systems. It is a game that you can, theoretically, draw the path of a single bullet instructions through a asteroid school, to catch a cruiser of the enemy in the back. I hardly understand how to create a ship on another ship, use old artillery shells with old Armor, and now they are threatening more aircraft carriers, fighter jets and bombers. Custom people! Humanity. This is a trailer.
Nebious: Fleet command – Update carrier | Tactical game space
https://www.youtube.com/watch?v=jwvaxihuve
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It is expected that on January 10, 2025, the network operator “adds a whole new aspect of the game’s approach to hard -fiction universe war”, according to ADMIRAL JOY F .. Yes, they are being metaphor: The game has not been 4D, although I really will not overcome this developer to start plunge into geometry is not Euclide.
“Orthodox carriers come in the form of both specialized hulls and closed modules for existing hulls for both sides of the game, and with them to Craft can launch a series of prototypes,” Admiral John F.’s press release, with his brand. “Each side has three unique spatial frames, with the seventh spatial frame representing a shared design.
“Whether you are deploying reconnaissance, missile bombers, utilities or gun fighters, each spatial frame can be customized through a specialized editor in a specialized game. Craft can also have many custom loads, can be selected and introduced if players need to convert their tactics.”
The introduction of aircraft carriers and fighters will come with a “fence” of additional changes and additions, including re -established weapons and defenses, anti -combat missile technology, and unexpected cluster bombs and missiles.
Nebious: Fleet Command is currently afraid to release. I think what I like the most today is a story mode that is suitable for the huge guidance component – the first version of the promise “The only campaign regime involves a fleet of train, narrative theme and continuous goals”. Give me a 20 -hour strand dedicated to clarifying complicated things, because it feels like there is a glare at work here, for brave or crazy people enough to commit.
Meanwhile, always there – shudder – many players. You can monitor Fleet Commit’s early access development through the development of the developers’ public.