Persona’s composer is creating an inspired role -playing game Metal Gear with a pride of the conspiracy “wonderful re -establishing”

Persona's composer is creating an inspired role -playing game Metal Gear with a pride of the conspiracy "wonderful re -establishing"

Persona composer and Shin Megami Tensei Shoji Meguro are making a science -fiction role -playing game in the second leg of private military companies that shot through the ashes of a nuclear war. He is working with Ilya Kuvshinov, an illustrator who created character designs for Ghost in the Shell: SAC 2045, and Lotus Juice, a rapper that contributed beats to any individual number. So, if there is no other gun, it is probably probably that it will look and sound quite fancy.

But how does it play? Meguro has founded his name as a musician: I don’t know how well it translated to design combat systems. It was something to think about while you watched and heard the introduction below for the first demo of the game, released on February 24.

Cover photo for youtube videosGuns Unsarkness’s demo demo trailer

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Published by Kodansha, Guns Untarkness was placed in 2045 and is a story about a social division and, Oh Hey Woah! They are definitely calling some … rich documents with this. As summarized on Steam, the game takes place after the almost future “compliance allows technology to develop strongly, but deepen the social division between the rich and the poor, who are not the poor”. Please tell me that it is not the name in the literal sense.

Obviously, a series of poor “Primitivist” people together made a “wonderful reset” in the shape of a nuclear war around the world. Now, depending on your rookie soldier “to discover the truth behind love in a world devastated by the devastation and whether humanity is likely to revolutionize.”

For the context, “wonderful re -establishing” in fact is an initiative given by the World Economic Forum for economic growth (or at least, enriching the plutocrats) after Covid 19 pandemic course. It is also the names of a series of conspiracy theories that corporations are trying to brain human brainwashing by vaccines to destroy the concept of property. Therefore, there is … widespread fixation to extract here, offer some quite delicate documents, and the Steam website is anything but. It quoted Metal Gear Solid as a source of inspiration, making me more worried – I am not sure any other video game writer has Kojima’s ability in some way, in his way through a series of real worlds without burning anything.

However, let’s give up those concerns at this time and talk about the battle of the game. You control a four -person squad, including your protagonist, who took risks of mission maps from a submarine base. The battles began during the discovery process by sneaking up at the covers and receiving a pop at the enemy – like synchronizing the Killshots in Rainbow Six, except that it was a turn for a turn -based argument.

There are two types of wide actions – ordinary attacks, not consuming points and skills, stronger but not consuming points. However, if you are on the cover, you can fire free skills. If you get out of the cover and you attack the enemy’s weaknesses with a regular attack, “you will be able to put into the cover.” So, a free step, then?

There are also those who love and troubleshoots applied by guns, high levels for the characters. Oh, and have a reputable system of Persona style with characters that improve their abilities when fighting with their best friends. It seems that they have works of an interesting Synergistickal framework, here. For any luck, the game will be all about those power, not a kind of anti -Vaxxer propaganda.

Guns Untarkness was released this year.

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