PlayStation put Ax into a direct service of God of War, along with a project from The Days Gone Studio

PlayStation put Ax into a direct service of God of War, along with a project from The Days Gone Studio

It seems that Sony has captured people in direct service. The company canceled two games many online players, including a game based on God of War, according to a report by journalist Bloomberg Jason Schreier. Two different Sony ownership studios have been required to prevent development in their projects. One of the studios is Bluepoint, known for their work on the demon’s soul remake. They performed the service directly without notice God of War Game, according to Schreier. Other studios are Bend, the developers of the Open World Zombie ‘Em Up Days have disappeared. We do not know what they are working, besides the fact that it also has a direct service business model. In all cases, both were canned.

The natural concern here is that the decision will lead to dismissal. Sony confirmed the cancellation, saying they took place after an internal “assessment”. However, they will not be committed to answering the employee’s job security, just saying that they have no intention of filming studios. Meanwhile, a memorandum has been sent in an effort to reassure employees, telling them PlayStation will try to “ensure a minimum business impact”. The company will work with studios to find out what they will work next, PlayStation tells Bloomberg.

“Bend and Bluepoint are highly successful teams, a member of the PlayStation Studios family,” they said in a statement with Bloomberg, “and we are working closely with each studio to determine what the next projects are.”

Ominous. We did not hear much about God of War game before. But we know something happening at Bend when they start recruiting employees with experience in making blockbuster direct service games. Even at that time, it seemed unusual for this player’s studio that would revolve around the living service, but this is a common trend of Sony since 2022, although they seem to be left late. The company has canceled a few other direct service projects in recent years, including a game many players based on the last and co-op spider-speaker game.

The cancellation is quite common in the industry, so it can be assumed that this is not abnormal. But it seems that fear was actually brought into the Hydraulic Sony after the fate of the hero shooting the online gun, a Flop estimated that the company’s consumed at least $ 200 million, with a really higher cost. That includes the cost of the people of all workers who lost their jobs when the studio was closed.

Direct service is an interesting monster in the ecosystem greater than the video game. The giant corporations were attracted to the model thanks to certain heavy mercenaries such as Destiny 2 still retaining the possibility of breaking the magic dollar for years and years and years. But they may pay attention to the average player – how can you really play this game on REG? My emotions about games as a service suitable for Edwin’s recent eloquent records. This is a good part of that:

Even before they became popular, direct service games feel like a burden. They were tired of thinking about. The business model is an experience in a way that it is not anything you “buy once” and theoretically in your “private time”, away from the commercial mud – it breaks the golden rules that the arts created under capitalism will at least feel like an escape from capitalism, by forcing you to think about playing as an interaction that is taking place with a product.

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