RPS Advent Calendar 2024, December 9

RPS Advent Calendar 2024, December 24

There was a lot of bad things behind this door, Lemme told you. Adventure hours, stress, action, about the strange science fiction. It will be great. Unfortunately, the door was faulty, so you will need to reload a Quicksave or something to open it.

It is Stalker 2: Heart of Chornobyl!

James: This is a game that may not exist. More than a decade of the wrong dawn and the constructions were removed. A modern FPS landscape is many firm players. Hack the attacks. War in the literal sense. It was magical when Stalker 2 was made, and a small miracle that it became one of the most attractive shooting games this year.

Of all the important ways, it is a pure, classic monitor, a freelance monitor in the harsh atmosphere, where almost everything that includes the ground you go on your desire-you want to die. Many people talked about Ai Spawner A-Life that did not work as planned, but there was no rare appearance to be caught up in a man who has not been recorded compared to the Mutants battle, or disturbed by the sound of long shots when you climbed through the dark. And when the fighting time comes, the shooting is sublime: a push and drawing amid the fear of falling down a few unlucky shots and the suspense when appearing from the corners to the head hats. Stalker 2 may constantly try to kill you, but it’s really good at making you feel lively.

Even in addition to action, there is a lot to enjoy the simply wandering through the area, discovering the ruins and curious artifacts from within the abnormalities of its physical disruption. There is something strangely beautiful about this terrible old place, especially once its different areas become more isolated and its abnormalities are more dramatic. I have blown through the main tasks for about 40 hours, and has since spent 30 more people just poking at the more hidden secrets of the area.

It has performance problems and a difficulty in accordance with the original trio of Eurojank, but with the situation (see: War) I tend to forgive anything that does not completely break the game. Also making the choice between a safe, clean corridor game or a big, bold, crying and debris under the weight of its own ambition, I know which one I find more interesting.

Edwin: These developers have completely via the spin. I am very happy that they have achieved the complete line. I am also very happy to return to this area. One of my most beautiful FPS memories, if it’s the right word, is inching down the power plant in the original game. The sequel with the same vibe from the corner to the corner and fortunately, it did not perform the full survival game in the meaning of the A-Wasteland Build.

Back to the adventure schedule to open another door!

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