Horizon: The composer Zero Dawn Joris de Man expressed his interest in the return of Guerrilla’s Killzone shooter series, once offered as PlayStation’s answer for Halo, Call of Duty and Gears of War.
If you have never played a Killzone game – it’s not surprising, because they only officially come to PC through Sony’s retirement PlayStation registration service and do not run on the current generation of playstation gaming machines – basically they will meet aliens. They involve a lot of men screaming about the shells, many people are legally different, the eye -catching eye storms and some unsafe Dropshps with the security guards on the terrace will not stop a child from walking away from the chair. In addition, Brian Cox has a lot of fun hitler. Look at him.
Killzone HD ~ Cinema Open [Intro]
https://www.youtube.com/watch?v=zxauugwbb0e
See on YouTube
De Man thinks that there is appetite for the Remaster Killzone series, but also thinks that people do not want to play a shooting game as “gloomy” like Killzone today.
“I know that there are recommendations for it,” he told VideoGamer in an interview for PlayStation: The Concert Tour, which introduces music from the first -party games like The Last of US. “I think it is difficult because, I can’t tell guerrillas or anything … I don’t know if it will happen. I hope it will be because I think it is a symbolic franchise, but I also think that it must consider sensitivity and change, I guess, what people want because it is quite gloomy.
“I think a person who is redone will succeed,” De Man added. “I don’t know if a new game is so much. I don’t know if people have moved from it and want something …. I don’t know, sometimes I feel like people want something to be a little simpler, a little faster.” (I edited the transcript of VideoGamer gently about the reading level.)
Quite a lot to extract, there. Working backwards, I don’t think from afar that the old Killzone FPS style is too demanding for today’s crowd. I remember Killzone 2 as Call of Duty with a lock system to lock, and some interesting architecture. I would like to say that the problem is more that the linear campaign shooters like classic Killzones do not get the traction almost enough for the current outfits. You can be called a mission with an audience in a husky, asking for a new player to provide every year, or you are a Royale shooter and/or direct service hero, like Apex Legends.
And then this point about the Killzone novel is too “gloomy”. If De Man really thinks that tastes are tending to stay away from the Dystopian war fables with the fascist symbol, I will gently invite him to 1) Read a newspaper or go to a pub or just stick to the window of the nearest house and 2)
I doubt that, in fact, a new Killzone game plays the old axis axis will find a eagerness of players among the players who think that Homelander is a kind guy when you know him. You can imagine the Guerrilla-based paintings of Shixter Dog-Piling to describe Helghast as Baddies.
Perhaps that is what De Man is receiving, I don’t know. I am clearly putting a lot of words in his mouth. Do you have any to add? Or any thought about personal Killzone games? I really like the PSP spin-offs from top down but have never played Shadowfall, the most recent incarnation on PS4.