The latest patch of Stalker 2 again comes with four valuable and improved figures

The latest patch of Stalker 2 again comes with four valuable and improved figures

It has been four months since Stalker 2 was released, starting life as a really great shooting game with more technology problems than you can shake a stick, but GSC Game World has made me busy with some huge patches. The first one has nearly 2000 corrections, with the second then with more than 1700. So today, Patch 1.3 has been here, this time, more than 1200 changes, repair and improvement. Obviously a little less than the previous two main patches, but nonetheless a large character, and hope a sign shows that the game is reaching a healthy point.

On Steam, GSC Game World has highlighted a few of the more noticeable changes that come with the patch on Steam, including a range of aspects like AI, Balance General, story, audio bit and story process. On the AI ​​and fighting front, the movements of mutations in battle are now smoother and the NPC will have a “improvement” reaction when listening to footsteps.

The balanced meetings, A-Life will often be a bit rarer now, and the Arch antiques have a re-balance; Strange water has reduced radiation protection, and strange flowers have an increased mask effect. There is also an error that can allow players to “permanently arrange the effects of non -existing creatures” and have been repaired.

I really could not list all the other patch notes here because there was too much, continuing to be an impressive job from GSC Game World. You can check the full patch notes if you desperately make each change. And in case you are wondering, this will not be the last update, CSC Game World also noted that they have started working on the next update.

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